Aug 05, 2005, 11:56 AM // 11:56 | #1 |
Pre-Searing Cadet
Join Date: Jul 2005
Profession: Me/R
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Attributes?
Hi guys, newby-question here. I see that attributes increase the power of skills that fall into their category, however, in what way do they do so? as a crappy example:
Skill X costs 5 energy, and does causes, lets say, 1-3 health degeneration and lasts, ummm, 20 seconds. So the way that I looked at it was this: 1 attribute gives you the 1 point degen. effect. having 6 will bump you up to 2 degen. and then maxing it at 12 will give you the full 3. Is this correct? What about going over the attribute. I have seen it possible, and even easy, to get 16 in an attribute, what happens when you go over? The only other guess I have is that the 1-3 will scale as you level and that attributes boost the durration AND the damage in a way that the skill listings dont show. Any clarification on this would be great, thanks! |
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